Writing the GDD, Step 6: Above All, Don’t Be a Jerk
Creating all these design documents is important, but your designs mean nothing if you aren’t a responsible game designer. Some of the following advice may seem like common sense, but I’ve also learned that common sense isn’t always that common:
- A good idea can come from anywhere. I have seen many teams suffer from what I call the “not invented here syndrome,” a belief that any idea from someone who isn’t on the design team isn’t valid. Pardon my French, but only a colossally arrogant idiot would believe that. Good designers always have their ears to the ground for great suggestions from others. Always share your ideas and designs with others. They may disagree with you, but you don’t always have to take their advice either.
- Make a decision and stick with it. Although game designs are always changing, the worst thing you can do is keep redoing and redoing work. It’...