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Book Overview & Buying
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Table Of Contents
Level Up! The Guide to Great Video Game Design - Second Edition
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The most common way to build a level during production is by using a scripting tool or scripting editor. A scripting tool is the program you use to create and place scripts. A script tells the game engine what to do and when to do it. Scripts control mechanics, enemies, cameras, and other in-level elements. Scripting is done by the designer during the game’s production—so why are we talking about it here? Because there are two ways to build a game level, and the method the dev team uses will impact how you design your game during pre-production.
An alternative method is to create your levels procedurally. A procedural game has levels that are generated using an algorithm rather than using levels that are created in an editor. The advantage of procedural games is that they create unique environments so that every game level is different.
Procedurally generated content can vary depending on the game. Candy Crush Saga (King, 2012) and Dungeon Raid (Alex...
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