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Book Overview & Buying
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Table Of Contents
Level Up! The Guide to Great Video Game Design - Second Edition
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You don’t really need a gun or melee weapon to defeat enemies. There are so many ways; one hardly knows what to choose! The more variety you introduce into your combat, the more fun the players will have.
When players are throwing grenades, allow them to predict the arc. Gears of War and the Uncharted series use “throw path” targeting aids to assist players. Don’t neglect the effects when those suckers blow. When you blow up anything in a game, kick up dust and debris and blow props sky high to really sell the explosion.

Throwing a grenade should always carry the risk or reward of having it accidently go off if held for too long or even bounce back at the player. Soldiers “cook” their grenades by holding on to them after pulling the pin to make sure they go off where they land. Call of Duty: Modern Warfare not only uses a HUD element to warn players of an incoming grenade, but allows players to pick it up and throw it back...
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