Bonus Level 7
Mechanics and Hazards
- Balance beam
- Blasting flame/wind/cannon timing puzzle
- Breakable object/smashable glass/force shields
- Buildable structures/objects using level objects or inventory puzzle pieces
- Carryable/throwable object
- Catapult that launches player or object
- Cause and effect: operate/move/interact with one item; another one acts in the opposite manner
- Climbable wall surface
- Collapsing floor/platform/staircase
- Collectable items organized as a set
- Conveyer belt
- Crank/pump
- Crank-operated door that drops if motion is not maintained
- Deadly surface/sticky floor/poison gas that slows player movement
- Deadly surface/spikes/thorns/lava/electrified water used to cause damage
- Elevator
- Escort: defend target from incoming attacks/damage
- Exploding object
- Hazard that smashes down or up
- Health/ammo dispenser
- Hidden image/clue in environment/inventory item
- Floor switch/pressure plate
- Forced scroll/moving environment that keeps player moving
- Ladder
- Lighting fixture to control light...