Book Image

Learning iPhone Game Development with Cocos2D 3.0

By : Kirill Muzykov
Book Image

Learning iPhone Game Development with Cocos2D 3.0

By: Kirill Muzykov

Overview of this book

Table of Contents (19 chapters)
Learning iPhone Game Development with Cocos2D 3.0
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Time for action – finding and playing our first sound effect


Now that we have the basic code to play sound effects ready, I am sure you are eager to try it. We are going to find some sound effects, add them to the game, and even play one.

Note

There are many places on the Web where you can find some free sound effects for your game. You can find a bigger list of websites with free sound effects and music at the end of the book in Chapter 12, Standing Out– Integrating Game Center and In-App Purchases. This final chapter can be downloaded for free from the Packt website at www.packtpub.com/support, as it does not fit in the print book.

You can choose any sound effects you like. The only thing you need to take into account is the supported audio formats.

Most of the files on the...