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Sparrow iOS Game Framework Beginner's Guide
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Now, we almost have a manager for all kinds of assets we want to use. The last thing we need is a manager for our data. We know that data assets can be pretty much anything, so we need to descope the use case for managing data assets. Let's take a look at what we'll need right now:
Loading a plain text file is always a useful piece of functionality. It could contain game texts or a basic level layout.
NSDictionary and NSMutableDictionary are classes we already used and will be using to store data. How about we load a file and its content is converted to a structure similar to that of NSDictionary? The JSON format is very similar to a structure we find in NSDictionary, and luckily, since iOS 5, we have the means of converting a JSON file into NSDictionary without needing any third-party libraries.
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