Book Image

Sparrow iOS Game Framework Beginner's Guide

By : Stein
Book Image

Sparrow iOS Game Framework Beginner's Guide

By: Stein

Overview of this book

An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Table of Contents (15 chapters)
13
Afterword
14
Index

Time for action – managing remaining file types


To create an asset manager for our files, use the following steps:

  1. Add a new Objective-C class called FileManager, which is derived from AssetsDictionary within the Assets group.

  2. Define an instance method called registerPlainText, as shown in the following code:

    -(NSString *) registerPlainText:(NSString *)filename;
  3. Define another instance method called registerDictionaryFromJSON, as shown in the following code:

    -(NSDictionary *) registerDictionaryFromJSON:(NSString *)filename;
  4. Implement the registerPlainText method with the following content:

    if ([_dict valueForKey:filename] == nil) {
      NSString *path = [[NSBundle mainBundle] pathForResource:filename];
      NSString *content = [NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil];
      
      return (NSString *) [self registerAsset:filename withContent:content];
    } else {
      return (NSString *) [self registerAsset:filename withContent:nil];
    }
  5. Implement the registerDictionaryFromJSON...