Now that we have enough theory and experience with the Sparrow framework, let's put all that knowledge to use and turn theory into practice by creating our pirate game.
Note
If you miss any of the development of our game, the source code of the game is also available on GitHub at https://github.com/freezedev/pirategame.
Our game consists of two main gameplay parts:
In this chapter, we will set up the required scenes and load the textures, display them as images, and arrange the entities on the screen.
Note
The graphics for the game are on GitHub as well: https://github.com/freezedev/pirategame-assets. The graphics are made with the open-source 3D modeling software, Blender (http://www.blender.org); Version 2.69 is required to open and...