Book Image

Sparrow iOS Game Framework Beginner's Guide

By : Johannes Stein
Book Image

Sparrow iOS Game Framework Beginner's Guide

By: Johannes Stein

Overview of this book

Table of Contents (20 chapters)
Sparrow iOS Game Framework Beginner's Guide
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Afterword
Index

Summary


In this chapter, we learned about adding the basic game logic elements to our game.

Specifically, we covered how to structure our code. We got a deeper knowledge of touches, event listeners, and collision detections.

Now that our pirate ship can actually shoot and hit things, let's add user-interface elements—which is the topic of the next chapter.