Book Image

Sparrow iOS Game Framework Beginner's Guide

By : Stein
Book Image

Sparrow iOS Game Framework Beginner's Guide

By: Stein

Overview of this book

An easy-to-follow guide full of descriptive step-by-step procedures on how to develop a game for iOS. With each topic, a new challenge will be tackled to get a deeper knowledge of the Sparrow game framework and gain the skills to develop a complete mobile experience. This book is aimed at those who have always wanted to create their own games for iOS devices. Perhaps you've already dabbled in game development and want to know how to develop games for the Apple App Store, or maybe you have developed Objective-C apps in the past but you are new to game development. In either case, this book will help with descriptive examples and teach you to develop a game throughout its course. Some experience in Objective-C and a basic understanding of object-oriented programming are required.
Table of Contents (15 chapters)
13
Afterword
14
Index

Chapter 8. Artificial Intelligence and Game Progression

In the previous chapter, we learned about adding user interface elements to our game. We added a hit points representation above our ships, added buttons, and even created our own dialog.

In this chapter, we will add artificial intelligence to our game. The following are the topics we will cover:

  • The concepts of fuzzy logic and state machines
  • Enemy ships should move and attack
  • Adding some kind of progression to the game
  • Winning and losing the game

However, before we get to the actual coding, let's see the concepts of artificial intelligence that we will implement.