We will now take a closer look at the architecture of Canyon Bunny. A so-called class diagram is used to help us visualizing and explaining the architecture in a standardized and structured form. The class diagram is illustrated as follows:
In this class diagram, you will find a lot of classes that will be used in this game. It also shows important information about the kind of classes and how they are interconnected. Firstly, before we continue, please do not become scared of all these boxes, lines, and arrows pointing in every direction. In case you are not familiar with reading class diagrams or UML (Unified Modeling Language) in general, take a look at the information box for a quick explanation of what you should know to be able to read it. Otherwise, simply skip to the next paragraph to continue.