Book Image

Android NDK Game Development Cookbook

Book Image

Android NDK Game Development Cookbook

Overview of this book

Android NDK is used for multimedia applications which require direct access to a system's resources. Android NDK is also the key for portability, which in turn provides a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. If your wish to build Android games using this amazing framework, then this book is a must-have.This book provides you with a number of clear step-by-step recipes which will help you to start developing mobile games with Android NDK and boost your productivity debugging them on your computer. This book will also provide you with new ways of working as well as some useful tips and tricks that will demonstrably increase your development speed and efficiency.This book will take you through a number of easy-to-follow recipes that will help you to take advantage of the Android NDK as well as some popular C++ libraries. It presents Android application development in C++ and shows you how to create a complete gaming application. You will learn how to write portable multithreaded C++ code, use HTTP networking, play audio files, use OpenGL ES, to render high-quality text, and how to recognize user gestures on multi-touch devices. If you want to leverage your C++ skills in mobile development and add performance to your Android applications, then this is the book for you.
Table of Contents (16 chapters)
Android NDK Game Development Cookbook
Credits
About the Authors
About the Reviewers
www.PacktPub.com
Preface
Index

Downloading images from Flickr and Picasa


We have a list of images in the XML format, which we downloaded in the Fetching lists of photos from Flickr and Picasa recipe. Let's download the actual photos from the photo hosting.

Getting ready

Here, we need the image list from Flickr or Picasa to get started. Use the previous recipe to download that list.

How to do it…

  1. Once we have retrieved the list, we extract individual image IDs from it. Having these IDs allows us to form the URLs for individual images. Flickr uses a complicated image URL formation process and Picasa stores the URLs directly. Both services can generate responses in XML and JSON formats. We will show you how to parse XML responses using our tiny ad hoc parser. However, if you already use some kind of XML or JSON parsing library in your project, you are encouraged to use it for this task too.

  2. To parse the Flickr XML list, we use the following function:

    void Flickr_ParseXMLResponse( const std::string& Response,
      std::vector...