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  • Book Overview & Buying Android NDK Game Development Cookbook
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Android NDK Game Development Cookbook

Android NDK Game Development Cookbook

By : Sergey Kosarevsky, Viktor Latypov
4 (5)
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Android NDK Game Development Cookbook

Android NDK Game Development Cookbook

4 (5)
By: Sergey Kosarevsky, Viktor Latypov

Overview of this book

Android NDK is used for multimedia applications which require direct access to a system's resources. Android NDK is also the key for portability, which in turn provides a reasonably comfortable development and debugging process using familiar tools such as GCC and Clang toolchains. If your wish to build Android games using this amazing framework, then this book is a must-have.This book provides you with a number of clear step-by-step recipes which will help you to start developing mobile games with Android NDK and boost your productivity debugging them on your computer. This book will also provide you with new ways of working as well as some useful tips and tricks that will demonstrably increase your development speed and efficiency.This book will take you through a number of easy-to-follow recipes that will help you to take advantage of the Android NDK as well as some popular C++ libraries. It presents Android application development in C++ and shows you how to create a complete gaming application. You will learn how to write portable multithreaded C++ code, use HTTP networking, play audio files, use OpenGL ES, to render high-quality text, and how to recognize user gestures on multi-touch devices. If you want to leverage your C++ skills in mobile development and add performance to your Android applications, then this is the book for you.
Table of Contents (11 chapters)
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10
Index

Conventions

In this book, you will find a number of styles of text that distinguish between different kinds of information. Here are some examples of these styles, and an explanation of their meaning.

Code words in text are show as follows: "JAVA_HOME variable should point to the Java Development Kit folder."

A block of code is typeset as follows:

package com.packtpub.ndkcookbook.app1;
import android.app.Activity;
public class App1Activity extends Activity
{
};

When we wish to draw your attention to a particular line of code, the relevant lines are emphasized like so:

<?xml version="1.0" encoding="utf-8"?>
<resources>
    <string name="app_name">App1</string>
</resources>

All command-line input or output is written as follows:

>adb.exe logcat -v time > 1.txt

New terms and important words are shown in bold. Words that you see on the screen, in menus or dialog boxes for example, appear in the text like this: "install this device software or not, you should click on the Install button".

Note

Warnings or important notes appear in a box like this.

Tip

Tips and tricks appear like this.

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Android NDK Game Development Cookbook
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