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Game Programming Using Qt Beginner's Guide

Game Programming Using Qt Beginner's Guide

By : Witold Wysota, Lorenz Haas
4.3 (4)
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Game Programming Using Qt Beginner's Guide

Game Programming Using Qt Beginner's Guide

4.3 (4)
By: Witold Wysota, Lorenz Haas

Overview of this book

Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers’ needs. Using Qt and Qt Quick, it is easy to build fun games or shiny user interfaces. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file. The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you’ll learn to enrich your games by implementing network connectivity and employing scripting. We then delve into Qt Quick, OpenGL, and various other tools to add game logic, design animation, add game physics, and build astonishing UI for the games. Towards the final chapters, you’ll learn to exploit mobile device features such as accelerators and sensors to build engaging user experiences. If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have.
Table of Contents (13 chapters)
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12
Index

Setting up Qt Creator

After Qt Creator starts, you should be presented with the following screen:

Setting up Qt Creator

The program should already be configured properly for you to use the version of Qt and compiler that were just installed, but let's verify that anyway. From the Tools menu, choose Options. Once a dialog box pops up, choose Build & Run from the side list. This is the place where we can configure the way Qt Creator builds our project. A complete build configuration is called a kit. It consists of a Qt installation and a compiler that will be executed to perform the build. You can see tabs for all the three entities in the Build & Run section of the Options dialog box.

Let's start with the Compilers tab. If your compiler was not autodetected properly and is not in the list, click on the Add button, choose your compiler type from the list, and fill the name and path to the compiler. If the settings were entered correctly, Creator will autofill all the other details. Then, you can...

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