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  • Book Overview & Buying Building an FPS Game with Unity
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Building an FPS Game with Unity

Building an FPS Game with Unity

By : John P. Doran, jamal seaton
3.9 (10)
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Building an FPS Game with Unity

Building an FPS Game with Unity

3.9 (10)
By: John P. Doran, jamal seaton

Overview of this book

Unity, available in free and pro versions, is one of the most popular third-party game engines available. It is a cross-platform game engine, making it easy to write your game once and then port it to PC, consoles, and even the web, making it a great choice for both indie and AAA developers. Building an FPS Game in Unity takes readers on an exploration of how to use Unity to create a 3D first person shooter (FPS) title, leveraging the powerful UFPS framework by VisionPunk and Prototype/ProBuilder 2.0 by ProCore3D. After some setting up, you will start by learning how to create custom weapons, prototype levels, create exterior and interior environments, and breathe life into our levels. We will then add polish to the levels. Finally, we will create a custom GUI and menus for our title to create a complete package.
Table of Contents (11 chapters)
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10
Index

Customizing Unity's layout

While working with Unity in this book, I will mostly be using its default layout. If, for some reason, your layout does not look like the earlier screenshot, you can reset it by going to the top-right corner of the window and selecting Layout | Default.

You can customize the layout by clicking and dragging any tab to wherever you want it to be. There are also additional options such as making the Project tab use a one-column layout by right-clicking on the tab and selecting One Column Layout. Sometimes, I like to split the center with the Scene tab on one side and the Game tab on the other, so I can see how things change from a different angle. For those of you with multiple monitors, you may use a monitor just for the game. It's all up to your preferences, but keep your changes in mind, as I'll assume that you'll be using Default.

Note

For more information on customizing your Unity layout, check out http://docs.unity3d.com/Manual/CustomizingYourWorkspace.html.

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