Book Image

Building an FPS Game with Unity

By : John P. Doran, jamal seaton
5 (1)
Book Image

Building an FPS Game with Unity

5 (1)
By: John P. Doran, jamal seaton

Overview of this book

Table of Contents (18 chapters)
Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


We've now gone over most of the features of Prototype, giving a good basis on which you should be able to create a first-person shooter level using interior spaces.

For those wanting to see more of ProBuilder/Prototype in action, here is a video series involving Gabriel Williams creating the famous E1M1 map from the original Doom game. https://www.youtube.com/watch?v=f2ia28kSiLs&list=PLrJfHfcFkLM9dWnj31b8XTdePDLIOWk7e

In the next chapter, we will delve into creating exterior areas, making use of Unity's terrain features.