Book Image

Building an FPS Game with Unity

5 (1)
Book Image

Building an FPS Game with Unity

5 (1)

Overview of this book

Table of Contents (18 chapters)
Building an FPS Game with Unity
Credits
Foreword
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


At this point, we have a firm foundation for you to create more interesting encounters and functionality in your levels. Specifically, we covered how to build an explosive barrel prefab and triggers for gameplay (doors) and create an elevator with interaction.

With this in mind, in the next chapter, you will learn how to polish our levels with effects while you finalize your game.