Book Image

Cocos2d-x Cookbook

By : Akihiro Matsuura
Book Image

Cocos2d-x Cookbook

By: Akihiro Matsuura

Overview of this book

Table of Contents (18 chapters)
Cocos2d-x Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Introduction


Games have a lot of GUI parts, for example, there are menus, buttons, checkboxes, loading bars, and so on. We cannot make our game without these parts. Further, these are a little different from the node we've discussed until now. In this chapter we will see how to create various GUI parts such as menus, sliders, text fields etc. for a game.