Book Image

JMonkeyEngine 3.0 Cookbook

By : Rickard Eden
Book Image

JMonkeyEngine 3.0 Cookbook

By: Rickard Eden

Overview of this book

Table of Contents (17 chapters)
jMonkeyEngine 3.0 Cookbook
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 5. Artificial Intelligence

In this chapter, we'll cover the following recipes:

  • Creating a reusable AI control class

  • Sensing – vision

  • Sensing – hearing

  • Decision making – Finite State Machine

  • Creating the AI using cover

  • Generating NavMesh in SDK

  • Pathfinding – using NavMesh

  • Controlling groups of AI

  • Pathfinding – our own A* pathfinder