Let us quickly revisit the most important aspects of the flow graph system before we start getting into the more complex examples.
All the flow graph nodes have input and output ports, which can be connected with links to trigger the functionalities of the nodes. A flow graph node can belong to one of two categories. A node is either an entity node or a component node. Although they may look quite similar, these two types of nodes function very differently.
An entity node is a representation of an existing entity inside the flow graph. Most entities that have been placed in your CryENGINE level can be inserted into the flow graph as an entity node. This will give you access to all exposed functionalities of the entity.
The entity nodes can simply be created by opening the context menu in the flow graph and clicking on Add Selected Entity. An entity node placed this way will only function as long as the actual entity it is referring...