Book Image

Game Development with Swift

By : Stephen Haney
Book Image

Game Development with Swift

By: Stephen Haney

Overview of this book

Table of Contents (18 chapters)
Game Development with Swift
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Chapter 11. Ship It! Preparing for the App Store and Publication

What a grand journey! We have stepped through each component of the game development process in Swift and we are finally ready to share our hard work with the world. We need to prepare our project for publication by finishing the assets associated with it: the assorted app icons, the launch screen, and the screenshots for the App Store. Then, we will fill out the description and information for our app in iTunes Connect. Finally, we will use Xcode to upload a production archive build and submit it to the Apple review process. We are very close to seeing our game in the App Store!

While I can show you the general path you can use to submit your app, this process is constantly changing as Apple updates iTunes Connect. In addition, every app has unique aspects that may require a variation on the path I demonstrate in this chapter. I encourage you to browse Apple's official documentation in the iOS Developer Library and refer to...