Book Image

Unity Game Development Scripting

By : Kyle D'Aoust
Book Image

Unity Game Development Scripting

By: Kyle D'Aoust

Overview of this book

Table of Contents (17 chapters)
Unity Game Development Scripting
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Tracking stats


Now we will add the stat tracking feature that we created in Chapter 6, Keeping Score.

Adding the script

To allow stat tracking, we will simply drag the StatTracker script and drop it on the main camera. Now, to show the menu for stats, we will need to add an Update function. Add this to your script:

void Update()
{
  if(Input.GetKeyUp(KeyCode.E))
  {
    if(showStats)
      showStats = false;
    else
      showStats = true;
  }
}

Now when the player presses the E key, it will toggle the showStats Boolean variable. The stats menu will only show when showStats is set to true.