And with that, we now have a great looking interior level for our game! In addition, we covered a lot of features that exist in Unity for you to be able to use in your own future projects. With that in mind, in the next chapter, we will actually implement the mechanics we need to create a fully featured project!
Unity Game Development Blueprints
By :
Unity Game Development Blueprints
By:
Overview of this book
Table of Contents (16 chapters)
Unity Game Development Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Free Chapter
2D Twin-stick Shooter
Creating GUIs
Side-scrolling Platformer
First Person Shooter Part 1 – Creating Exterior Environments
First Person Shooter Part 2 – Creating Interior Environments
First Person Shooter Part 3 – Implementing Gameplay and AI
Creating Save Files in Unity
Finishing Touches
Creating GUIs Part 2 – Unity's New GUI System
Index
Customer Reviews