In this chapter, we will do some of the cool things that we can do with Unity's new GUI system.
This project will be split into a number of tasks. It will be a simple step-by-step process from beginning to end. Here is the outline of our tasks:
Creating health bars
Adding in text
Working with buttons and anchors
In this chapter, we will use one of the projects we created in the previous chapters, specifically the First Person Shooter project that we worked on in Chapter 4, First Person Shooter Part 1 – Creating Exterior Environments, Chapter 5, First Person Shooter Part 2 – Creating Interior Environments, and Chapter 6, First Person Shooter Part 3 – Implementing Gameplay and AI. You can continue with your previous projects or pick up a copy along with the assets for this chapter from the example code provided for this book on Packt's website at https://www.packtpub.com/books/content/support.
In addition, the completed project and source files are located here for...