Book Image

Unity Game Development Blueprints

By : John P. Doran
Book Image

Unity Game Development Blueprints

By: John P. Doran

Overview of this book

Table of Contents (16 chapters)
Unity Game Development Blueprints
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


And now, we have a solid foundation that we can expand upon to build things using the new Unity GUI system. I could write an entire book on how to create user interfaces, but in the meantime, I have some additional resources that may be beneficial as you go on from here! At this point, we also have all the knowledge we need to create a wide array of various gameplay projects from here on! You've worked in 2D and 3D; you've built levels in many different ways; you've programmed three complete games; and on top of that, you've learned about both of Unity's UI systems, one of which isn't even out yet! This may be the end of the book; but it's only the start of your Unity journey!