Book Image

Mastering iOS Game Development

By : Peter Ahlgren, Miguel DeQuadros
Book Image

Mastering iOS Game Development

By: Peter Ahlgren, Miguel DeQuadros

Overview of this book

iOS is an operating system for Apple manufactured phones and tablets. Mobile gaming is one of the fastest-growing industries, and compatibility with iOS is now becoming the norm for game developers. SpriteKit is part of the native SDK from Apple, and enables developers to make simple entry into game development without unnecessary overhead and a long learning process. SpriteKit also provides other functionality that is useful for games, including basic sound playback support and physics simulation. In addition, Xcode provides built-in support for SpriteKit so that you can create complex special effects and texture atlases directly in Xcode. This combination of framework and tools makes SpriteKit a good choice for games and other apps that require similar kinds of animation. Become a master in iOS game development through this fast and fun guide! In the beginning, we’ll tell you everything you need to plan and design your game. You’ll then start developing your game through step-by-step instructions using the various built-in technologies of Xcode. From there on, we discuss how to deploy your game to the iOS App Store, as well as monetizing it to make more revenue. You will also learn advanced techniques to improve your game playing experience, including better multi-tasking, improved performance optimization, battery management, and more. To end the book off, we’ll show you how to update your game with different features, then port the update to the App Store.
Table of Contents (15 chapters)

Chapter 1. What to Expect in Xcode and Game Development

Welcome to the world of mobile game development! Whether you are a seasoned developer or a fresh new developer, you are in an exciting fast-paced industry. You have purchased this book expecting to master iOS game development, and that's exactly what you are going to do by the end of this book! However, you need to start somewhere, right? Let's see what will discuss in this chapter:

  • Signing up to be an iOS developer

  • Setting up your Mac for development

  • What to expect from the game development market

The mobile game development industry is so exciting! Get ready to take your first steps into game development. We will get you all signed up to be an Apple Developer, set up your Mac with the development environment, and take a tour of some of the features of Xcode and we are going to see what source files (the files that contain our code) look like. Then, we will discuss the game development market and how AMAZING it isn't. I'm kidding, it is a fun market!

Let's dive right into it, shall we?