Book Image

Corona SDK Mobile Game Development: Beginner's Guide

By : Michelle M Fernandez
Book Image

Corona SDK Mobile Game Development: Beginner's Guide

By: Michelle M Fernandez

Overview of this book

Table of Contents (19 chapters)
Corona SDK Mobile Game Development Beginner's Guide Second Edition
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


We can finally see the light at the end of the tunnel. By now, you should have an idea on how to implement In-App Purchases in your games. It is a very lengthy process to organize, set up the code, and test accurate purchases in the sandbox environment.

The following were taught in this chapter:

  • How to set up product IDs for In-App Purchases in iTunes Connect

  • Implementing purchase items using Corona's store module

  • Adding test user accounts in iTunes Connect

  • Testing In-App Purchases on a device

Grasping the concept of In-App Purchasing can take some time. It is best to study the sample code and review the functions pertaining to Corona's store module.

Please check out Apple's In-App Purchase Programming Guide at: https://developer.apple.com/library/ios/documentation/NetworkingInternet/Conceptual/StoreKitGuide/StoreKitGuide.pdf and the In-App Purchases in the API Reference section of Corona Labs site: for more references pertaining to this topic.

After 11 chapters, we have reached the end...