Book Image

Ouya Unity Game Development

By : Gary Riches
Book Image

Ouya Unity Game Development

By: Gary Riches

Overview of this book

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.
Table of Contents (15 chapters)
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

The early years


It started on January 25, 1947. The United States Patent and Trademark office received a request for a patent on an invention described as a cathode ray amusement device. The patent was granted on December 14, 1948 and, while it was never marketed or sold to the general public, it was truly one of the first video games. The machine was a crude electromechanical device that did not use any memory or programming.

In the early 1950s, simple computer programs started to surface but they lacked interactivity, and with the limited accessibility of computers they would not be seen by many and were destined to be forgotten.

It wasn't until the 1970s that arcade machines as we know them came about. Nolan Bushnell and Ted Dabney created a coin-operated game named Computer Space. Nutting Associates bought the game and produced over 1,500 arcade machines. Computer Space had a steep learning curve, and because of this was unsuccessful, but it must still be remembered for being the first mass-produced video game offered for general sale.

Bushnell and Dabney went on to establish Atari in 1972 and assigned one of their employees, Allen Alcorn, with a training exercise. During that exercise, he created Pong, the virtual table tennis game we all know and love. Bushnell and Dabney were impressed with Alcorn's work and they decided to manufacture the game. Overall, Atari sold approximately 19,000 pong machines.

Creating a machine that could play a game was all well and good, but innovators were looking towards the future. What if a machine could play multiple games? This would truly give it the edge over its single-game relatives. Ralph Baer had begun work on such a machine in the late 1960s. He was demoing it in the early 1970s to companies including Sylvania, Sears, Magnavox, and General Electric. Magnavox licensed the system and produced the first video-game console in the world, the Magnavox Odyssey console. This console used cartridges containing jumpers that would alter the circuitry logic of the machine. A multigame device coupled with a strong marketing push meant that Magnavox sold over 100,000 Odyssey consoles in their first year. Over the lifetime of the console, the Odyssey console sold over 2,000,000 units.