Book Image

Ouya Unity Game Development

By : Gary Riches
Book Image

Ouya Unity Game Development

By: Gary Riches

Overview of this book

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.
Table of Contents (15 chapters)
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

Setting up the Android SDK


Once Java is installed you'll be able to configure your Android SDK. Navigate to the folder where you have installed the Android SDK and you'll see an application called SDK Manager that has the Android mascot as its icon. Open the SDK Manager and you'll see something like this:

Ouya requires certain Android APIs to be installed that are not pre-installed by default. To install the others you'll need to check:

  • Tools

  • Android 4.1.2 (API 16)

  • Android 4.0 (API 14)

  • Extra/Android Support Library

Click on Install Packages and you will be presented with a license window. Click on Accept Licenses. Now is a good time to get yourself a drink as the install can take quite a while.

Note

Google has changed the path of where some of their tools are installed to. So Ouya finds what it expects we need to copy & paste aapt.exe from (your root Android SDK install folder)/build-tools/17.0.0 to (your root Android SDK install folder)/platform-tools. We copy and paste as the Android...