Book Image

Ouya Unity Game Development

By : Gary Riches
Book Image

Ouya Unity Game Development

By: Gary Riches

Overview of this book

Ouya is a microconsole running its own version of the Android operating system. The console features an exclusive Ouya store for applications and games designed specifically for the Ouya platform. It runs a modified version of Android 4.1 Jellybean, and is open to rooting without voiding the warranty. All systems can be used as development kits which allow any Ouya owner to be a developer without any licensing fee. Ouya Unity Game Development offers detailed, easy-to-follow, step-by-step instructions which will help you learn the ins and outs of Ouya development in Unity.From connecting your device with Android Debug Bridge to publishing it on the Ouya Developer Portal, this book will explain the processes involved in creating a game from scratch. As you progress through the book, you will learn about scenes, prefabs, sounds, models, and animations. By the end of the seventh chapter, you will have a 3D game with multiple levels, the possibility of in-app purchases, and controller support that runs on both the Ouya and an Android phone. Starting with an introduction to Ouya, you will learn how to set up an environment and render game levels on Ouya. You will learn how to change levels and how to save the current level. You will then dive into Ouya controller integration and character animation. This book will also teach you the workings of audio source components, and will show you how to add textures to prefabs. Finally, you will learn how you can monetize the game. By the end of this book, you will have the game running on Ouya and geared up to create games on your own.
Table of Contents (15 chapters)
Ouya Unity Game Development
Credits
About the Author
Acknowledgment
About the Reviewers
www.PacktPub.com
Preface
Index

The Unity project


Instead of giving us developers a unitypackage file to download, the Ouya team give us a Unity project and we need to build it ourselves. The benefit of this is that the Ouya team can update the files on GitHub and, if we have cloned the repository, we'll be able to pull an update easily and rebuild the packages. The following steps will guide you through creating the Ouya unitypackage file that, after importing, will enable us to configure the Ouya project settings and allow us to deploy to Ouya itself:

  1. Open Unity and navigate to File | Open Project | Open Other. You'll need to navigate to where you unzipped the Ouya Unity files and press Select Folder. Depending on how up-to-date the files are you may get a message from Unity about upgrading the project, if it asks for an upgrade, then let it proceed.

  2. To generate the unitypackage file, we will need to configure the Ouya project settings which on importing will allow us to deploy to Ouya itself. Click on OUYA | Export Core...