Book Image

Blender 3D Cookbook

By : Enrico Valenza
Book Image

Blender 3D Cookbook

By: Enrico Valenza

Overview of this book

Table of Contents (21 chapters)
Blender 3D Cookbook
About the Author
About the Reviewers

Using the LoopTools add-on to re-topologize the mesh

We have already seen the LoopTools add-on in Chapter 3, Polygonal Modeling of the Character's Accessories. This incredibly useful Python script can even be used for the re-topology!

Getting ready

If the LoopTools add-on isn't enabled yet, perform the following steps:

  1. Start Blender and call the Blender User Preferences panel (Ctrl + Alt + U); go to the Addons tab.

  2. Under the Categories item on the left-hand side of the panel, click on Mesh.

  3. Check the empty little box to the right of the Mesh: LoopTools add-on to enable it.

  4. Click on the Save User Settings button at the bottom-left of the panel to save your preferences and close the panel:

    The User Preferences panel and the LoopTools add-on enabled

  5. Load the Gidiosaurus_retopology.blend file.

  6. Click on the Snap during transform button on the 3D view toolbar (or else, press Shift + Tab) to enable the Snap tool again.

How to do it…

In the LoopTools add-on, there are at least three tools that can be used...