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  • Book Overview & Buying Blender 3D Cookbook
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Blender 3D Cookbook

Blender 3D Cookbook

By : Enrico Valenza
4.7 (9)
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Blender 3D Cookbook

Blender 3D Cookbook

4.7 (9)
By: Enrico Valenza

Overview of this book

This book is aimed at the professionals that already have good 3D CGI experience with commercial packages and have now decided to try the open source Blender and want to experiment with something more complex than the average tutorials on the web. However, it's also aimed at the intermediate Blender users who simply want to go some steps further. It's taken for granted that you already know how to move inside the Blender interface, that you already have 3D modeling knowledge, and also that of basic 3D modeling and rendering concepts, for example, edge-loops, n-gons, or samples. In any case, it's also possible for a keen beginner to follow this book, by combining it with the manual on the BlenderWiki or preceding it with a basic Blender UI tutorial on the web. The keyboard/mouse shortcuts for the operations in the recipes are, at least in all the more relevant cases, indicated in brackets.
Table of Contents (16 chapters)
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15
Index

Using the Smart UV Project tool


Now, we are going to use a much easier and faster method to do the unwrapping of the Armor: the Smart UV Project tool.

Getting ready

The first thing to do is to prepare the armor pieces for the unwrap process, so perform the following steps:

  1. Starting from the last Gidiosaurus_unwrap.blend file you saved, click on the 13th scene layer to reveal the armor and at the same time, hide the Gidiosaurus_lowres object.

  2. Go to the Outliner and select the first item, the Breastplate; then, use Shift to multiselect all the other visible objects.

  3. Press Ctrl + J to join them into a single object, and then in the Outliner, rename the result as Armor.

  4. Go to the Object Modifiers window and expand the Mirror modifier subpanel; be sure that the Clipping item is activated and click on the Apply button:

    The Armor as a single object and the Mirror modifier

How to do it…

Here is the unwrap process:

  1. Press Tab to go into Edit Mode and press the A key to select all the vertices of the Armor.

  2. With...

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Blender 3D Cookbook
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