Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Blender 3D Basics Beginner's Guide Second Edition
  • Table Of Contents Toc
Blender 3D Basics Beginner's Guide Second Edition

Blender 3D Basics Beginner's Guide Second Edition

By : Gordon Fisher
4.4 (25)
close
close
Blender 3D Basics Beginner's Guide Second Edition

Blender 3D Basics Beginner's Guide Second Edition

4.4 (25)
By: Gordon Fisher

Overview of this book

This book teaches you how to model a nautical scene, complete with boats and water, and then add materials, lighting, and animation. It demystifies the Blender interface and explains what each tool does so that you will be left with a thorough understanding of 3D. This book starts with an introduction to Blender and some background on the principles of animation, how they are applied to computer animation, and how these principles make animation better. Furthermore, the book helps you advance through various aspects of animation design such as modeling, lighting, camera work, and animation through the Blender interface with the help of several simple projects. Each project will help you practice what you have learned and do more advanced work in all areas.
Table of Contents (15 chapters)
close
close
3
3. Controlling the Lamp, the Camera, and Animating Objects
14
Index

Chapter 1. Introducing Blender and Animation

Welcome! It's a good guess that you are interested in learning how to create 3D animations or model 3D objects, maybe for use in games or 3D printing. You've chosen Blender 3D and you want to learn how to use it. This book is a good choice for learning Blender 3D. We did research on what hurdles new users faced and what were their frustrations with other training methods. So we will go step-by-step, learning how to use Blender comfortably to create animations, and do modeling, lighting, camera work, and much more. We will start out with simple steps and get comfortable at using the Blender interface, making and animating a rowboat and a sloop, and creating our own private island as shown in the following screenshot:

Introducing Blender and Animation

In this chapter, we will cover the following topics:

  • A small introduction to Blender.
  • Installing Blender and giving it a quick test.
  • The top ten reasons to enjoy Blender 3D
  • General animation and a glance at a few videos. The videos give us a quick introduction to animation.
  • A few basic principles of animation.
  • Watching some early computer graphics on how computer animators learned animation.
  • Uses of 3D.
  • The inner workings of Blender.
CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Blender 3D Basics Beginner's Guide Second Edition
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon