Book Image

Learning AndEngine

By : Martin Varga
Book Image

Learning AndEngine

By: Martin Varga

Overview of this book

AndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them. This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today. Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games. By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.
Table of Contents (19 chapters)
Learning AndEngine
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Next steps


It would be a mistake to just sit back and relax after publishing the game to production. If we have done the marketing right, we can see a lot of installs and that means a lot of different people with different phones installing our game. It is almost guaranteed that there will be crashes even after thorough testing.

The first week

In the first few days after the first installs start rolling, we should be ready to fix any errors that might occur quickly and promptly upload the updated version. Bugs in the initial stage can ruin an otherwise good game.

The first month

The game is considered new for exactly thirty days from the publication to production. A new game can appear in lists such as "Top New Free Games" and so on. Appearing in such lists usually means our game will become even more popular. It's therefore important to focus on marketing the game as much as possible in the first month.

Tip

The lists are separate for each country. It might be a good idea to focus on getting into...