Book Image

Learning AndEngine

By : Martin Varga
Book Image

Learning AndEngine

By: Martin Varga

Overview of this book

AndEngine is a very popular open source OpenGL (open graphics library) Android game engine, used to create mobile games quickly while maintaining the ability to fully customize them. This book will guide you through the whole development process of creating a mobile game for the Android platform using one of the most popular and easy-to-use game engines available today. Beginning with the very basics, you will learn how to install AndEngine, gather graphics, add sound and music assets, and design game rules. You will first design an example game and enhance it by adding various features over the course of the book. Each chapter adds more colors, enhances the game, and takes it to the next level. You will also learn how to work with Box2D, a popular 2D physics engine that forms an integral part of some of the most successful mobile games. By the end of the book, you will be able to create a complete, interactive, and fully featured mobile game for Android and publish it to Google Play.
Table of Contents (19 chapters)
Learning AndEngine
About the Author
About the Reviewers

Getting the assets

Assets are all resources used in a game including graphics, sound, and music. Maps, levels, 3D models, skeleton animations, or any other kind of content in an external file is an asset too.

When making a game, the best approach is, of course, to create a set of original assets made exclusively for your game. However, this might not be possible for different reasons, such as budget. Fortunately, there are plenty of free assets available online for game developers to use.


Use free assets to create a proof of concept of your game idea before you start investing money in custom-made assets!

You can find a sample list of completely free assets at


Always check the license of free assets. The license can restrict their commercial use.

We are going to search for all assets in this list. There is one asset pack that is very useful for making a proof of concept game. It is called Open Game Art Bundle, and you will find it at...