Book Image

Learning Cocos2d-x Game Development

By : Siddharth Shekar
Book Image

Learning Cocos2d-x Game Development

By: Siddharth Shekar

Overview of this book

Table of Contents (19 chapters)
Learning Cocos2d-x Game Development
Credits
About the Author
Acknowledgments
About the Reviewers
www.PacktPub.com
Preface
Index

Summary


In this chapter, we have seen how to upload the app on the store by first and foremost creating and preparing the XAP file ready to be uploaded on the Windows Phone Store. We went through the process of creating a store account, saw how to create a new app, and then filled in all the required information for the application to be prepared for certification process.

In the next chapter, which is the final chapter, we will see how to make the same app run on different platforms, such as iOS, Android, Blackberry, and Windows Phone, without changing a single line of code.