In this chapter, we will cover the following topics:
Creating a simple 2D mini-game – SpaceGirl
Displaying single object pickups with carrying and not-carrying text
Displaying single object pickups with carrying and not-carrying icons
Displaying multiple pickups of the same object with text totals
Displaying multiple pickups of the same object with multiple status icons
Revealing icons for multiple object pickups by changing the size of a tiled image
Displaying multiple pickups of different objects as a list of text via a dynamic List<> of PickUp objects
Displaying multiple pickups of different objects as text totals via a dynamic Dictionary<> of PickUp objects and "enum" pickup types
Generalizing multiple icon displays using UI Grid Layout Groups (with scrollbars!)