Book Image

Gamesalad Essentials

By : Miguel DeQuadros
Book Image

Gamesalad Essentials

By: Miguel DeQuadros

Overview of this book

Table of Contents (16 chapters)

Summary


In this chapter, we discussed a lot about the game design process. Some good procedures to follow and how it can benefit you during the development process. These are just recommendations for you, as you can tweak your own design process to whatever works for you. We also discussed how you can use certain design documents, and how you can take your drawings and put them into GameSalad. From there, we learned how to start designing levels within GameSalad.

In the next chapter, we are going to delve a little deeper into GameSalad. We're going to discuss how to create a main menu, game introductions and logo animations, option menus, and level selection menus.

Go get yourself a nice coffee, beer, glass of wine, or milk, and let's dive into the next chapter.