Let's start off easy. Let's add a new level just before our first level by clicking the + button at the bottom of the Scenes section. Then click and drag our new scene between the first level and the last part of the intro. This is going to be our objectives screen:
Lay out the background however you like. It doesn't have to be super fancy. Once you have laid it out, you are going to want to create a new actor. This actor will simply display text; that's all it will do. In order to do this, we need to turn Alpha down to zero in the actor's attributes, under the Color dropdown, and uncheck the Movable option. We won't add any behavior into the actor in the Inspector window because each of these actors we drag into the scene will read different text.