Let's open up Unreal Engine 4! We will begin with the first process of creating a new project.
Note
We will use Unreal Engine 4.6.0 throughout this book. The instructions may vary per version. We will present the idea behind our actions as we demonstrate them using Unreal Engine 4; so, hopefully, you will be able to translate the instructions as you see fit.
Here, we will use the Third Person Shooter template, which allows us to easily observe how the character moves in the environment. Perform the following steps: