Book Image

Learning Unreal Engine Android Game Development

By : Nitish Misra
Book Image

Learning Unreal Engine Android Game Development

By: Nitish Misra

Overview of this book

<p>Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the first two chapters. Once you get the hang of things, we will start developing our game—Bloques!</p> <p>Bloques is a puzzle game with four rooms. Each room will be more challenging than the previous, and as you develop, you will graduate from movement and character control to AI and spawning. Once you've created the game, you will learn how to port and publish your game to the Google Play Store.</p> <p>In addition to building an Android game from start to finish, you will also discover how to generate revenue, and how to optimize game performance using the tools and functionalities the engine provides. With this book, you will be inspired to come up with your own great ideas for your future game development projects.</p>
Table of Contents (15 chapters)
Learning Unreal Engine Android Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

The user interface


After you have opened or created a new project, the Editor will open. Once opened, you will see the following screen:

The Editor is where you create your game. As you can see, even though the Editors user interface is neatly categorized, there are still quite a lot of buttons, menus, and panels. To make explaining the user interface easier, we will divide the Editor into various parts, and then go over each section individually.

The tab bar and the menu bar

At the top, we have the tab bar. Just like in an internet browser, you can see tabs of all the map files that are currently opened, and you can dock several viewports.

On the right side of the tab bar, you can see the name of the project written in light grey, MyProject2, in this case. Next to the projects name is the Send Quick Feedback button, which looks like a chat bubble. Want to give some feedback to Epic regarding the Editor, positive or negative? You can do so with this button. Simply click on the icon to open a...