Book Image

Learning Unreal Engine Android Game Development

By : Nitish Misra
Book Image

Learning Unreal Engine Android Game Development

By: Nitish Misra

Overview of this book

<p>Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the first two chapters. Once you get the hang of things, we will start developing our game—Bloques!</p> <p>Bloques is a puzzle game with four rooms. Each room will be more challenging than the previous, and as you develop, you will graduate from movement and character control to AI and spawning. Once you've created the game, you will learn how to port and publish your game to the Google Play Store.</p> <p>In addition to building an Android game from start to finish, you will also discover how to generate revenue, and how to optimize game performance using the tools and functionalities the engine provides. With this book, you will be inspired to come up with your own great ideas for your future game development projects.</p>
Table of Contents (15 chapters)
Learning Unreal Engine Android Game Development
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
Index

What is Unreal Matinee?


Unreal Matinee is an animating tool. It provides tools which you can use to animate the properties of actors during gameplay or create cinematics, cutscenes, set pieces, and so on. With the help of curves and key frames, you can use this tool to animate actors in the game, just like any other video editing software that professionals use. You can also use Matinee to set up Matinee events.

Adding Matinee actors

Before you can use Matinee, the first thing you need to do is to add a Matinee actor into the scene. A Matinee actor is depicted by a clapper, like the ones you see on movie sets, as shown in the following screenshot:

We have already discussed one way of adding Matinee actors in Chapter 4, Using Actors, Classes, and Volumes, through the Modes panel. Another way of adding Matinee actors while keeping a check on how many of them are placed in the scene is by clicking on the Matinee button in the Viewport toolbar, which opens a drop-down menu. Here, at the top of...