Book Image

Learning Unreal Engine Android Game Development

By : Nitish Misra
Book Image

Learning Unreal Engine Android Game Development

By: Nitish Misra

Overview of this book

<p>Have you ever wanted to create games that will get users hooked to their phones? Unreal Engine 4, with all its tools and power, will help make your dreams come true! Designed to get you working with Unreal Engine 4 from the very first page, this book will quickly guide you through the basics in the first two chapters. Once you get the hang of things, we will start developing our game—Bloques!</p> <p>Bloques is a puzzle game with four rooms. Each room will be more challenging than the previous, and as you develop, you will graduate from movement and character control to AI and spawning. Once you've created the game, you will learn how to port and publish your game to the Google Play Store.</p> <p>In addition to building an Android game from start to finish, you will also discover how to generate revenue, and how to optimize game performance using the tools and functionalities the engine provides. With this book, you will be inspired to come up with your own great ideas for your future game development projects.</p>
Table of Contents (15 chapters)
Learning Unreal Engine Android Game Development
About the Author
About the Reviewers

Creating the main menu

The first step to creating our main menu is to create a new level. In the Editor, click on File and select New Level. When the Level Type window opens, select Empty Level.

Name this level as Main_Menu. Once created, open the Main_Menu widget class in the Content Browser. In the UMG Editor, add a Text widget to the canvas. Make the text big. First, increase the size of the text slot panel to 1300 x 200. There are two ways of doing this: the first way is to click on the edge and drag it to increase the size. The second way is in the Details panel, where you can set Size X to 1000 and Size Y to 250.

The text slot is now set. However, the actual size of the text itself is quite small. The next thing we need to do is to increase the size of the text. Again in the Details panel, under the Appearance section, you will find the Font option. At the far right, you can set the value of the font size. By default, this value is set as 24. Increase this to 150.

This is where we will...