Book Image

Gamemaker Essentials

4 (1)
Book Image

Gamemaker Essentials

4 (1)

Overview of this book

Table of Contents (16 chapters)

What is this book about?


We now have GameMaker: Studio installed and are ready to get started with it.

In this book, we will be covering the essential things to know about GameMaker: Studio. This includes everything from drag and drop actions to programming in GameMaker using GameMaker Language (GML). You will learn about how things in GameMaker are structured, and how to organize resources to keep things as clean as possible. By the end of the book, we would have made a simple functioning game and will be ready to get going with game development using GameMaker: Studio.