Book Image

GameMaker Essentials

By : Nathan T Auckett USD, Nathan Thomas Auckett
4 (1)
Book Image

GameMaker Essentials

4 (1)
By: Nathan T Auckett USD, Nathan Thomas Auckett

Overview of this book

Table of Contents (16 chapters)

Summary


In this chapter, we learned about GameMaker's resources and what they are all used for within GameMaker. We also learned how to manage resources within our GameMaker projects through the use of naming conventions and groups. Finally, we learned how to import and export GameMaker resources and how GameMaker projects are structured when they are saved.

We can now get started with the actual game making process within GameMaker.