Book Image

Gamemaker Essentials

4 (1)
Book Image

Gamemaker Essentials

4 (1)

Overview of this book

Table of Contents (16 chapters)

Summary


In this chapter, you learned about objects in GameMaker. You learned how they are structured and how they work in regard to events. You also learned how to use drag and drop options to make a simple game. We can now create objects, tell them what to do, and place them in a room to create a game.

Next, we will begin looking at GameMaker Language.