Every project in GameMaker has its own global settings. These settings include things for every export module, including Windows, Android, iOS, Linux, and so on. Things such as general options for texture groups and project information can all be changed in the Global Game Settings.
The Global Game Settings should then open, showing the General game settings tab:
The new audio engine is a completely new engine introduced in GameMaker: Studio. It allows for positional audio and is much faster than the old engine.
Short-Circuit evaluations are used to make GameMaker leave an
if statement as soon as something returns false. If we check multiple cases in a single