Sign In Start Free Trial
Account

Add to playlist

Create a Playlist

Modal Close icon
You need to login to use this feature.
  • Book Overview & Buying Learning C++ by creating games with UE4
  • Table Of Contents Toc
Learning C++ by creating games with UE4

Learning C++ by creating games with UE4

By : William Sherif
3.2 (39)
close
close
Learning C++ by creating games with UE4

Learning C++ by creating games with UE4

3.2 (39)
By: William Sherif

Overview of this book

If you are really passionate about games and have always wanted to write your own, this book is perfect for you. It will help you get started with programming in C++ and explore the immense functionalities of UE4.
Table of Contents (14 chapters)
close
close
2
2. Variables and Memory
13
Index

Chapter 12. Spell Book

The player does not yet have a means to defend himself. We will equip the player with a very useful and interesting way, of doing so called magic spells. Magic spells will be used by the player to affect monsters nearby.

Practically, spells will be a combination of a particle system with an area of effect represented by a bounding volume. The bounding volume is checked for contained actors in each frame. When an actor is within the bounding volume of a spell, then that actor is affected by that spell.

The following is a screenshot of the blizzard and force field spells, with their bounding volumes highlighted in orange:

Spell Book

Visualization of the blizzard spell can be seen at the right, with a long, box-shaped bounding volume. Visualization of the force field spell, with a spherical bounding volume, for pushing monsters away, is shown in the following screenshot:

Spell Book

In each frame, the bounding volume is checked for contained actors. Any actor contained in the spell&apos...

CONTINUE READING
83
Tech Concepts
36
Programming languages
73
Tech Tools
Icon Unlimited access to the largest independent learning library in tech of over 8,000 expert-authored tech books and videos.
Icon Innovative learning tools, including AI book assistants, code context explainers, and text-to-speech.
Icon 50+ new titles added per month and exclusive early access to books as they are being written.
Learning C++ by creating games with UE4
notes
bookmark Notes and Bookmarks search Search in title playlist Add to playlist font-size Font size

Change the font size

margin-width Margin width

Change margin width

day-mode Day/Sepia/Night Modes

Change background colour

Close icon Search
Country selected

Close icon Your notes and bookmarks

Confirmation

Modal Close icon
claim successful

Buy this book with your credits?

Modal Close icon
Are you sure you want to buy this book with one of your credits?
Close
YES, BUY

Submit Your Feedback

Modal Close icon
Modal Close icon
Modal Close icon