Book Image

Learning C++ by creating games with UE4

By : William Sherif
Book Image

Learning C++ by creating games with UE4

By: William Sherif

Overview of this book

Table of Contents (19 chapters)
Learning C++ by Creating Games with UE4
Credits
About the Author
About the Reviewers
www.PacktPub.com
Preface
2
Variables and Memory
Index

Summary


In this chapter, you learned how to branch the code. Branching makes it possible for the code to go in a different direction instead of going straight down.

In the next chapter, we will move on to a different kind of control flow statement that will allow you to go back and repeat a line of code a certain number of times. The sections of code that repeat will be called loops.