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  • Book Overview & Buying Mastering Cocos2d Cross-Platform Game Development
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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

By : Alex Ogorek
4.5 (4)
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Mastering Cocos2d Cross-Platform Game Development

Mastering Cocos2d Cross-Platform Game Development

4.5 (4)
By: Alex Ogorek

Overview of this book

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.
Table of Contents (10 chapters)
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9
Index

Prerequisites

Make sure you've copied the sound files to your project. If they aren't there, no matter how many times you try to preload, unload, play, or loop, the sound files simply won't play. Unlike the sprite sheets used with TexturePacker and the BMFonts created with Glyph Designer, it's best to drag the sound files into your project and have the Copy items if needed checkbox checked, as shown in the following screenshot. This will ensure that the files are in your project until you decide to delete them.

Prerequisites
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83
Tech Concepts
36
Programming languages
73
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Mastering Cocos2d Cross-Platform Game Development
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